Integrated Manufacturing ( 30 ): Adds one unit of on any planet producing.Yields +1% at three resources, +2% once it gets five, and +4% if it gets all seven.Įnables the Integrated Manufacturing project on planets that are Established or better. Trade Hub (2mo, 30 ): Accepts any standard resource except, but only starts paying for them once it gets three different ones. When you connect a planet to another one producing the same resource, trade income increases by 60% on both planets. If you connect two planets producing, both of them will generate one. Improves the output of each laboratory by +2. Microforge (2mo, 20 ): A fully independent replacement for a forgeworld, with a more limited selection of industries.Note, Desert planets turn into Arid worlds, Iceball into Arctic, all the other ones turn into Earth-like worlds. Weather Manipulation (1mo, 20 ): Controling the weather lets you bring planets that are too hot, cold, dry or wet one step closer to an ideal earthlike world.Unlocks the Weather Manipulation action on desert, iceball, arid, arctic and swamp planets. Reduces cost of building slipways by 25%. Reduces by one the number of imports required for Successful and the number of trade routes required for Prosperous. Enlightenment (20 ): Removes the need for on planets that require it.Unlocks Drilling Platform ( ) on mineral, lava, iceball and desert planets.Įnables the Enlightenment project on planets that are Established or better. Lensify (1mo, 20 ): Converts the mass of this planet or asteroid into a slipstream relay.Unlocks the Lensify action on all planets. Harvest (1mo): Destroy this planet and quickly (but inefficiently) harvest the resulting raw materials, giving a quick infusion of money.Unlocks the Harvest action on all planets. Increases maximum range of slipways by 30%. Food Processor (2mo, 15 ): A structure capable of turning or into viable, if not very tasty, food ( ).Mineralize (1mo, 15 ): Starts a chain reaction that turns this planet into a mineral-rich world.Unlocks the Mineralize action on iceball, desert and lava planets. Infrawave Station (1mo, 10 ): Reveals a large area around itself and probes all signals encountered.Unlocks Hybrid Hatchery ( ) on primordial, swamp and jungle planets. Increases value of exploited asteroids by 100%. Unlocks Geothermal Plant ( ) on lava, mineral and iceball planets.
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